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There will be a 100% MMR Reset for melee FFA.
There will be a 100% MMR Reset for Survival Chaos.
Rankings and RP will be fully reset in all modes so the leaderboards will look fresh after the reset. Remember, activity is rewarded more at the start of the season!
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Current Schedule:
December 09 : 1v1 Round of 16 + Round of 8 + 2v2 Quarterfinals + FFA
December 10: 1v1 Round of 16 + Round of 8 + 2v2 Quarterfinals + FFA
December 15: 1v1 Round of 16 + Round of 8 + 2v2 Semifinal
December 16: 1v1 Round of 16 + Round of 8 + 2v2 Semifinal + FFA
December 17: 1v1 Semifinals, 1v1 & 2v2 Grand Finals
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Embark upon Illidan Stormrage's realm, where his relentless pursuit of power and redemption blazes forth in this homage, encapsulating the eternal saga within your interface. The demon hunters, distinguished by their iconic blindfolds veiling spectral, incandescent eyes, brandish the twin blades of the Illidari with unrivaled grace and precision. As the vanguard against the Burning Legion, they harness their infernal powers, wielding them against the very fiends from which they draw their strength.
In Blizzard's endeavor to harness this hero, they fail to fathom that the progenitor of the Illidari sees not through eyes, but through the fiery might that ignites the passion of elven players, immortalizing him with their fervent emulation. His legacy transcends mere sight, ignited by the fervor that blazes within the hearts of those who honor his name.
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During season 16, the new launcher became required to use for playing 2v2, 4v4 and Legion TD 4v4. This change was made in order to reduce joinbugs, and we have seen a significant reduction of them. We will continue working on making match creation as smooth as possible, by working on eliminating bugs, and incurring bans on players intentionally leaving on the loading screen.
We have also added unit/ability hotkeys in the launcher. Thank you Valuesnack for the hard work making this possible! Next we will add the possibility to change to a grid layout.
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As an extremely popular game mode on BNet, 3v3 has long been asked for by the community to be added to the W3Champions ladder. As Winter comes, activity is at its highest on our platform and we feel that now is as good as ever to launch it, and see where it goes. Make sure to tell your BNet friends to come try it out!
We will re-evaluate after S17 whether the player base can support 2v2, 3v3 and 4v4 all at once, and see what we can adjust.
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In order to get a deeper understanding of players' gaming patterns, we present you new charts to empower your analysis of your strategies.
Player Game Length
This chart provides a visual representation of the distribution of players' game lengths over time, allowing you to analyze and adjust strategies. You will be able to specify the opponent races to understand the player behavior against each race.
Access this feature by visiting the Player Profile and scrolling to the bottom of the page.
Matchup Length
This chart represents the distribution of matchup lengths, enabling you to select two races and analyze game lengths for those matchups. In addition to races, players can specify the MMR range and seasons to filter data within the chart.
Access this chart on the Overall Statistics page at the bottom.
We hope these new charts enhance your gaming analytics experience and provide insights for adjusting your strategies. As always, we appreciate your feedback!
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1v1
Amazonia replaced with Rune Maul
2v2
Gnoll Wood replaced with Withering Fields
Rusty Creek replaced with Faeries Crossing
3v3 (NEW!)
Guardians
High Stakes
Rockslide
Savage Storm
Timbermaw Hold
Typhoon
Upper Kingdom
Zandalar
Bloodstone Mesa
Thunder Lake Lv
Feralas (3v3 version)
Copper Canyon
Stranglethorn Vale
Monsoon Lv
Gnoll Wood
Murgul Oasis Lv
Silverpine Forest
4v4
Cherryville replaced with Northmarsh Ruin
Painted World replaced with Winterly Magic
Mount Hyjal replaced with Rocky Ridge
All The Randoms
In order to keep the competition fresh, our plan is to now incorporate new and promising maps every now and then. We want to enable talented mapmakers the opportunity to present their work to a wider audience. Thus the following changes with brand-new maps and reworked maps:Rune Maul added
Ruins of Azshara added
Plunder Isle replaced with Gloom Stalker
Tirisfal Glades replaced with Fairy Tale
Nighthaven replaced with Withering Fields
Duskwood replaced with Boulder Vale
An end of season tournament with the top 8 players will be played for All the Randoms 1v1 after the conclusion of Season 17.
A shoutout to the map makers
A lot of the work you see on the maps that are tirelessly updated every season is thanks to the MMC (Melee Mapping Central) community. You might see names like Tenshi, JaleVeliki, Kaer, Meerel, Mafe, SaveOrcas, rhythmt and more mentioned often but they are all a group of volunteers who love the game as much as we do and have spent a lot of cycles building these maps to be up-to-date for us to play and watch games on. Previously they worked with Blizzard to provide community maps for the BNET ladder. Updating existing maps (like LR, EI, SV, and TM) and improving them is also a significant effort that we want to show them gratitude for. You can always say hello, post suggestions, or join in, on their Discord server:
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W3Champions is looking for .NET, TypeScript, and Rust developers
While we appreciate PR submissions, we are mainly interested in developers that are willing to commit time and take ownership of their projects. We have very little formal hierarchies and our approach is free-for-all. We are always open for a talk if you want to inquire more about how you can help!