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  • Added critters (1 at the tavern, 1 between each starting green and orange camp, 1 near each shop, 1 between each two neighboring starting locations).

  • Removed runes of the watcher and runes of healing.

  • Removed the possibility to AOW-creep the bottom-left orange camp.

  • Removed the possibility to build AOWs around the right red camp.

  • No longer possible to abuse pathing to creep red camps with just a hero and a mechanical critter.

  • No longer possible to sneak behind murloc orange camps at night time.

  • Rebalanced starting locations (fairer tree distribution, more space to build structures inside).

  • Cleared forests across the map to reduce the amount of chokepoints.

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