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Added critters (1 at the tavern, 1 between each starting green and orange camp, 1 near each shop, 1 between each two neighboring starting locations).
Removed runes of the watcher and runes of healing.
Removed the possibility to AOW-creep the bottom-left orange camp.
Removed the possibility to build AOWs around the right red camp.
No longer possible to abuse pathing to creep red camps with just a hero and a mechanical critter.
No longer possible to sneak behind murloc orange camps.
Rebalanced starting locations (fairer tree distribution, more space to build structures inside).
Cleared forests across the map to reduce the amount of chokepoints.
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